Thursday, 5 March 2009

level 1 idea

hey guys have a look on the wiki level page. There is a new idea for the direction of our game that would be able to use the games engin that we have built..... All Here

Wednesday, 18 February 2009

First Part of the trailer

here is wat im working on for the start of the trailer. So it starts slow motion of the prince in the air having jumped off the bridge(green) then he lands on the street and goes over the rail... and on the pillar in the center.









Enveloping and skinning

Having a bit of trouble with this.... anyone got any general tips for this? Anyway I can do it by individual vertexs?

Later days

Monday, 16 February 2009

Alleyway level







Not textured... yup.

Starts by the purple block in the top right image, then he runs up the red roof tiles and jumps (mirrors edge style) on to the rail of the steps leading down, the rest is just decorative for now :P

So yeah, hows everyone elses stuff going?

Wednesday, 11 February 2009

Hi Dave, I have made some body armor that should suit ur charactor. Joe is goin to use it too so both your charactors can have the same theme. iv put it in the charactors folder on the wiki Here

Wednesday, 28 January 2009

Programming Log

Me and Dom have started work on the first alpha version of this game, with Dom working on the camera code and me working on navigation between the different states of the game (i.e. Main Menu, Game Playing etc.)

We've posted our progress on the wiki, if anyone wants to see what we've achieved so far.

The program directory should be something like 'ShatteredAlpha1\ShatteredAlpha1\bin\x86\Debug' when you extract the ZIP file.

UPDATE: Updated the link, as the previous page no longer exists.

Update Me

Ok, as I'm a muppet, I forgot to get all your names as you chose them tuesday evening. Hit me with them...the story will go on the wiki tomorrow.